Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A\*, Finite State Machines, Behavior Trees and NavMesh.
Key FeaturesThis book is intended for Unity developers with a basic understanding of C\# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.