Start building commercial and playable games such as 2D collection and adventure games, 3D FPS game in Unity with C\#, and add AR/VR/MR experiences to them with this illustrated guide
Key FeaturesIf you find yourself struggling with completing game projects in Unity and want to follow best practices while maintaining a good coding structure, then this book is for you. This book is also for aspiring game developers and hobbyists with some experience in developing games, who want to design basic playable and commercial games in Unity with a core loop, player verbs, simple mechanics, and win/lose conditions. Experience with the Unity Editor interface and implementing functionality by creating C\# scripts is required to get the most out of this book.