Video game music is the soundtrack of a generation, yet it started as simple square waves on a tiny silicon chip. Music journalist Daniel Keys explores the sonic revolution in "Beeps and Boops." Keys traces the evolution from the limitations of the NES sound chip, where composers like Koji Kondo (Mario, Zelda) had to create masterpieces with only three channels, to the full orchestral scores of Final Fantasy and Halo. The book analyzes the technical ingenuity required to make music interactive—changing tempo when enemies appear or fading out when health is low. Keys argues that game music is the most functional and adaptive form of composition in history. "Beeps and Boops" profiles the unsung heroes of the industry and explores why a simple chiptune melody can trigger deeper nostalgia than a pop song. A tribute to the composers who painted emotions with pixels and sound waves.