A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we\\'ll get a better understanding of games and the engines behind them
Key FeaturesThis book is targeted towards anyone and everyone who is interested in creating games, learning how game engines work and most importantly for anyone who is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an OpenGL reference guide. The skills that you'll learn in this book will be applicable to all your game development needs. You'll require a strong foundation in C++ to understand and apply the concepts of this book.