This book is the ultimate guide to improving the user experience of game development tools. It will guide you through the User‑Centered Design process — the gold standard in user experience design — and show you how watching users work, understanding their goals, designing efficient and learnable user interfaces, and refining them through targeted evaluation techniques is the key to building tools with a better user experience. This completely revised and expanded second edition includes nine new inserts with deep dives into many important topics, including:
It also features excerpts from interviews with game industry legends, offering their advice on tools development:
Designing the User Experience of Game Development Tools is ideal for anyone who makes, uses, or benefits from game development tools. It explains complex concepts in a clear, accessible way and shares proven techniques backed by real‑world examples and extensive references. Whether you’re building a quick script or a full-scale level editor, this book offers the guidance and strategies you need to create tools that empower people to make great video games.
To learn more about the author, visit .