Computer Science (R0) - Evolutionary Game Design - cover

Computer Science (R0) - Evolutionary Game Design

Cameron Browne

  • 15 september 2011
  • 9781447121794
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Samenvatting:

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

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