The Official Blender 2.0 Guide - cover

The Official Blender 2.0 Guide

Sven Wouters

  • 01 januari 2001
  • 9780761535133
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Samenvatting:

This book is intended as a travel guide, an atlas to the Blender World. Everything you need to bring your creative ideas to fruition is inside. Developed originally as an in-house tool for a leading European animation studio, Blender is capable of creating broadcast-quality videos and has been used in hundreds of professional productions for major corporations. Find out how you can use the Blender software to create professional 3D graphics packages at a fraction of the cost and size of comparable products. Explore Blender's versatile animation system, contemporary modeling principles, advanced rendering tools, deformation tools, inverse kinematics, and post-production editor. Soon you'll be creating commercials and other broadcast-quality content, as well as multimedia and 3D game content.

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