Author Carol Hamer shows you how to use J2ME for developing, using the latest MIDP 2.0 specification.
If you are new to developing with J2ME, we recommend you first read Jonathan Knudsen's Wireless Java: Developing with J2ME, Second Edition.
Java 2 ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book addresses the fun challenge of building game applications for these kinds of portable devices. Author Carol Hamer shows you how to use J2ME for developing, using the latest MIDP 2.0 specification. If you are new to developing with J2ME, we recommend you first read Jonathan Knudsen's Wireless Java: Developing with J2ME, Second Edition. We suggest that you read this book second, then complete the "series" with David Croft's Advanced Java Game Programming, for a comprehensive Apress experience of game developing with Java. Table of Contents * Getting Started * Using MIDlets * Using the MIDP 2.0 Games API * Using Threads and Tones * Storing and Retrieving Data * Communicating over a Network * Securing Your Applications
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