What if a high-tech computer game were a gateway to the dangerous Realm of Faerie...~ Book 2 of the Feyland trilogy ~INSIDE THE GAME Jennet Carter escaped the dark faeries of Feyland once. Now, fey magic is seeping out of the prototype game, beguiling the unwary and threatening everyone she cares about. MAGIC Tam Linn may be a hero in-game, but his real life is severely complicated. Still, hell do whatever it takes to stop the creatures of Feyland, even if it means pushing Jennet toward the new guy in schoolthe one with an inside connection to sim-gaming and the uncanny ability to charm everyone he meets. ALWAYS WINS Despite the danger, Jennet and Tam must return to Feyland to face the magic of the Bright Courtand a powerful new enemy who wont stop until the human world is at the mercy of the Realm of Faery.