Medienrausch- Playing with Virtuality - cover

Medienrausch- Playing with Virtuality

  • 05 juni 2013
  • 9783631640609
Wil ik lezen
  • Wil ik lezen
  • Aan het lezen
  • Gelezen
  • Verwijderen

Samenvatting:

Computer games have fascinated millions of users for more than 30 years. Today, they constitute the strongest sector in media-entertainment industry and are part of digital daily life. This anthology combines the perspectives of Media Studies, Game Studies, and Communication Studies, and presents their findings in an interdisciplinary approach.



Computer games have fascinated millions of users for more than 30 years. Today, they constitute the strongest sector in the media-entertainment industry and are part of the experience of digital daily life. Computer Game Studies require a deep understanding of functional and communicational mechanisms of games that support the player’s immersion in virtual worlds. Unfortunately, the discussion and the academic research about usage and effects of computer games mostly takes place isolated within different scientific contexts with various theoretical and methodological approaches. Therefore, this anthology combines the perspectives of Media Studies, Game Studies, and Communication Studies, and presents their findings in an interdisciplinary approach.

We gebruiken cookies om er zeker van te zijn dat je onze website zo goed mogelijk beleeft. Als je deze website blijft gebruiken gaan we ervan uit dat je dat goed vindt. Ok